Greetings Mortals,
We have released our latest balance patch to address and improve gameplay experience. This is the first Band of the Wolf balance patch. We have made adjustments to various aspects of the cards and encourage you to try them out and provide feedback. Thank you!
Changes:
Howler Golem - Mana Cost Increased
- Change mana from 6 to 7.
Firewall - Health Decreased
- Reduce health from 9 to 7 (New stats: 1/7)
Arcane Sphere - Health Decreased
- Reduce health from 3 to 2
Raneko Hearthmother - Mana cost changed, stats changed, design changed.
- Increase mana cost from 2 to 3
- Change stats from 2/3 to 2/4
- Change text from "Ally: Set a creature's strength equal to its health." to "Ally: Set a friendly Olympian's strength equal to its health."
Bitter Endings - Mana cost increased
- Increase mana cost from 3 to 4
Shrike Moonlighter - Mana cost increased, design changed
- Increase mana cost from 3 to 4
- Change text from "Hidden for 1 turn. Ally: Pull the top card of your opponent's deck to your hand." to "Ally: Pull the top card of your opponent's deck to your hand."
Reios, the Old Wolf - Health reduced, design changed
- Change health from 6 to 5 (new stats 4/5)
- Change text from "Blitz. After this creature destroys another creature, give that creature's strength and health to a random Olympian in your hand." to "Blitz. After this creature attacks and destroys another creature, give that creature's strength and health to a random Olympian in your hand."
Blood Oath Binder - Health reduced
- Change stats from 1/3 to 1/2
Perseverance - Design changed
- Change text from "Summon three 1/1 Zombies to attack a target. If a Zombie summoned this way is destroyed, summon another Zombie." to "Summon three 1/1 Zombies to attack an enemy creature. If a Zombie summoned this way is destroyed, summon another Zombie."
Aegis of the Innocent - Durability reduced
- Reduce durability from 4 to 2
Argus, the White Wall - Design changed
- Change text from "Frontline. Armor 1. After a different creatures maximum health increases, this creature gains the same amount of health." to "Frontline. Armor 1. After a differently named friendly creature's maximum health increases, this creature gains the same amount of health."
Divya, the Deadly Serenade - Health increased, Text change
- Change health from 4 to 5
- Change text from "After a different friendly Amazon deals damage, deal 2 damage to the same target." to "After a differently named friendly Amazon deals damage, deal 2 damage to the same target.
Spiritspeaker Chime - Design change
- Change text from "After your god takes damage on your turn, gain +1 durability. Ability: If this relic has at least 6 durability, summon four 3/3 Rancorous Spirits and remove 6 durability." to "After your god takes damage on your turn, gain +1 durability. Ability: If this relic has at least 4 durability, summon four 3/3 Rancorous Spirits and remove 4 durability."
Assassin's Aim - Design change
- Change text from "Give +3/-1 to a friendly creature. At the end of the turn, give it hidden." to "Give +3/-1 to a friendly creature. At the end of the turn, give it hidden for 1 turn."
Thanks for reading!