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Dread Awakening: Fixes and Balance Patch 5

Hail Mortals,

Welcome to the last balance patch for Dread Awakening, where we’re attempting to smooth out the set's final few rough edges. With DA, we took a chance to explore a unique design space for GU, one that’s more combo-oriented and explosive, but we’ll be focusing on more resonant design thematics for future sets.

Path of Death - Text changed

  • Change text from:
    Pull a card from your void to your hand and give it soulless. Your god takes damage equal to its mana cost.
    to
    Soulless.
    Pull a card from your void to your hand and give it soulless. Your god takes damage equal to its mana cost.

Beagle - Mana cost increased

  • Increase mana cost from 3 to 4
  • Bryn: Not much to say here - the card was significantly underrated. Due to its inclusion in promo set rather than the main set, it was missed by batch testing, which is something we’ve corrected going forward.

Crawling Madness - Text changed

  • Change text from:
    Summon three 1/1 Ants. They attack random enemy creatures.
    Dreadtouched: First give them "Afterlife: Summon a 1/1 Ant with blitz.

    to
    Summon three 1/1 Ants. They attack random enemy creatures.
    Dreadtouched: Summon five instead.

Bryn: One less damage and more random assignation seems like the smallest increment we can take with Crawling Madness to pull it in line.  

Restless Bellkeeper - Guild tag removed

  • Remove “Guild” tag

Bryn: Anti-infinite loop protection.

Dread Marauder - Text changed, health reduced

  • Reduce health from 5 to 4
  • Change text from :
    Roar: Give enemy creatures in your opponent's board and hand -3/-3 if they didn't start in their deck. Obliterate any that have 0 health.
    to
    Roar: Give enemy creatures in your opponent's board and hand -2/-2 if they didn't start in their deck. Obliterate any that have 0 health.

Bryn: It was interesting to see this card spike over the last month and start fulfilling its role. It also got an expanded role as a complete boardwipe for some domains, which is why we're changing it.

Spire Chronicler - Mana cost increased, stats increased

  • Increase mana cost from 2 to 3
  • Increase stats from 2/2 to 3/3

Bryn: The flag around Spire Chronicler is that it was quite oppressive on the play with a pip. It now joins the illustrious GU line of 3 mana 3/3s that generate value for their archetype.

Bug Fixes

  • Fixed Guerilla Sabotage & Unproven Incantation's entire effect being incorrectly blocked by ward
  • Fixed Pharaoh's Body-Double, Spirit Storm, and Soul Breather preventing cards stolen for a turn from being returned to their owner
  • Fixed Fleeting Illusions causing desync if drawn multiple times in a row
  • Fixed Lost In The Depths causing a soft lock in a specific scenario
  • Fixed cards playing the destroy vfx twice

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